we are trying to integrate facebook sdk on our project, but we are stuck after the correct generation of the hash key.
FB Init() work correctly in play mode, i receive logging in =true;
when i try to build my apk for Android i get this error:
Error building Player: Win32Exception: ApplicationName=‘C:\Program Files (x86)\Java\jre7\bin\javac.exe’, CommandLine=‘-bootclasspath “C:/Users/gabriele/AppData/Local/Android/android-sdk/platforms/android-19\android.jar” -d “E:\unity4Projects est estLogin1.2\Temp\StagingArea\bin\classes” -source 1.6 -target 1.6 -encoding ascii “com\ExclusiveStudios\myGame\R.java” “com\facebook\android\R.java”’, CurrentDirectory=‘E:\unity4Projects est estLogin1.2\Temp\StagingArea\gen’
we searched a lot around for information and we tryed some different options offered by this fantastic comunity, but none worked, if we understand correctly there should be a problem on android Manifest Main Activity?
We are currently experimenting with just the facebook sdk with the demo sceene, so nothing else could create bugs.
It seems that this is a problem which a lot of us has found, but we haven’t found the answer.