Can't build executable, get "Built-in support for Substance Designer materials has been removed" err

Been trying all day to get a standalone build in Unity 2018. I have tried several things. I downloaded the Substance plugin. Still got the errors. I deleted Substance plugin and went to my appdata folder and deleted the UnityStore asset package and download the plugin. Still getting the error. So now I tried removing all sbsar files from my project. But still get the error.

It doesn’t tell me what asset or file path so I can’t figure out what file is triggering this. Are there some other files I need to removed, or shaders?

This is the only thing I can find from the log

Built-in support for Substance Designer materials has been removed from Unity. To continue using Substance Designer materials, you will need to install Allegorithmic's external importer from the Asset Store.
(Filename: C:\buildslave\unity\build\Modules/Substance/ProceduralMaterial.cpp Line: 27)

Any help would be appreciated.
Thanks.

I’m having the same issue. It’s complaining about assets that literally no longer exist, because I deleted them, as though they’re still there. It’s blocking my ability to produce builds for other platforms.

EDIT: NEVER MIND, eventually realized that there were duplicate files elsewhere in the project (in an add-on’s file hierarchy). The paths were similar enough I just didn’t notice it was referencing other files.