Can't Build for OSX when using WebCamTexture or WebCamDevice

Hi Everyone,

My code functions as intended in the editor, but when I try to build for OSX, using Unity 4.3.3f1, it gives says the following in each location that I use WebCamTexture or WebCamDevice:

WebcamBuildTest.cs(6,16): error CS0246: The type or namespace name `WebCamDevice' could not be found. Are you missing a using directive or an assembly reference?

This is the minimum code required to reproduce the error for me… could someone else with 4.3.3f1 and OSX try to build a project for x86, x86_64, or Universal OSX with the following script in it?

using UnityEngine;
using System.Collections;

public class WebcamBuildTest : MonoBehaviour {

	public WebCamDevice aWebCam;

This is from the Unity release notes of 4.3.2

“Disable WebCam support in MacStandalone as it was using newly-deprecated APIs, which made publishing to the Mac App Store impossible. Web Cam support in mac standalone will come back in a future release.”

And it doesn’t seem like they fixed it yet.