Hello, I’m trying to build iOS version on Unity 2019.2.0b4 or b3 on Windows. and on “building resources folder” stage there is error.
JSONTypeException: Tried to read non-dictionary json value as dictionary
UnityEditorInternal.JSONValue.AsDict (System.Boolean nothrow) (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:130)
UnityEditorInternal.JSONValue.AsDict () (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:136)
UnityEditorInternal.JSONValue.get_Item (System.String index) (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:173)
UnityEditor.iOS.XcodeFrameworks.LoadFromJson (System.String jsonPath) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:47)
UnityEditor.iOS.XcodeFrameworks..ctor (System.String jsonPath) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:58)
UnityEditor.iOS.FrameworkListProperty.CreateFromJson (UnityEditor.BuildTarget target, System.String platformName) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:212)
UnityEditor.iOS.iOSPluginImporterExtension..cctor () (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Managed/iOSPluginImporterExtension.cs:16)
Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.iOS.iOSPluginImporterExtension' threw an exception.
UnityEditor.iOS.TargetExtension.CreatePluginImporterExtension () (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Managed/ExtensionModule.cs:147)
UnityEditor.Modules.ModuleManager.GetPluginImporterExtension (System.String target) (at C:/buildslave/unity/build/Editor/Mono/Modules/ModuleManager.cs:569)
UnityEditor.Modules.ModuleManager.GetPluginImporterExtension (UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/Modules/ModuleManager.cs:577)
UnityEditorInternal.PluginsHelper.CheckFileCollisions (UnityEditor.BuildTarget buildTarget) (at C:/buildslave/unity/build/Editor/Mono/Plugins/PluginsHelper.cs:15)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
JSONTypeException: Tried to read non-dictionary json value as dictionary
UnityEditorInternal.JSONValue.AsDict (System.Boolean nothrow) (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:130)
UnityEditorInternal.JSONValue.AsDict () (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:136)
UnityEditorInternal.JSONValue.get_Item (System.String index) (at C:/buildslave/unity/build/Editor/Mono/AssetStore/Json.cs:173)
UnityEditor.iOS.XcodeFrameworks.LoadFromJson (System.String jsonPath) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:47)
UnityEditor.iOS.XcodeFrameworks..ctor (System.String jsonPath) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:58)
UnityEditor.iOS.FrameworkListProperty.CreateFromJson (UnityEditor.BuildTarget target, System.String platformName) (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/FrameworkListProperty.cs:212)
UnityEditor.iOS.iOSPluginImporterExtension..cctor () (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Managed/iOSPluginImporterExtension.cs:16)
Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.iOS.iOSPluginImporterExtension' threw an exception.
UnityEditor.iOS.TargetExtension.CreatePluginImporterExtension () (at C:/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Managed/ExtensionModule.cs:147)
UnityEditor.Modules.ModuleManager.GetPluginImporterExtension (System.String target) (at C:/buildslave/unity/build/Editor/Mono/Modules/ModuleManager.cs:569)
UnityEditor.PluginImporter.GetImporters (System.String platformName) (at C:/buildslave/unity/build/Modules/AssetPipelineEditor/Public/PluginImporter.bindings.cs:41)
UnityEditor.PluginImporter.GetImporters (UnityEditor.BuildTarget platform) (at C:/buildslave/unity/build/Modules/AssetPipelineEditor/Public/PluginImporter.bindings.cs:89)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:123)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:194)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)