On Windows Unity 4.3, when I build use build & run, it stopped showing “No Android device found”
Here’s the console output
[21066-unnamed+qq+screenshot20140123175849.jpg|21066]
But I can build a apk, and use adb install test.apk to install to the Nexus 7. And adb devices lists the device.
I’m not sure what caused Unity not to recognize the device and build & run automatically. I can manually uninstall and build and install every time, but it’s not very efficient.
BTW the build & run works fine on my Mac machine. Here’s the environments where it won’t work:
Windows x64
Unity v 4.3.3f1
Android SDK Tools r22.3
device is Nexus 7 (2013), updated to Android 4.4.2