Hi,
I’m referencing two scripts from my main script in this fashion;
public class MouseLook : MonoBehaviour {
//
CreateBlueBall lol;
MeshCSGOperation meshCSGOperation;
void Start()
{
meshCSGOperation = GameObject.FindObjectOfType(typeof(MeshCSGOperation)) as MeshCSGOperation;
lol = GameObject.FindObjectOfType(typeof(CreateBlueBall)) as CreateBlueBall;
}
The code runs in the editor and I can call methods from these scripts, however when I build the scripts to debug them I get the error: “The type or namespace ‘CreateBlueBall’ could not be found (are you missing a using directive or an assembly reference?)”.
I don’t know why this is happening as it works in the editor?
Any help would be appreciated, thanks.