Cant Connect to my Server (Dedicated Server Ubuntu)

Hello guys,

I have a question; I made a simple multiplayer game which you still can’t call it a game since its just network movement. And I used MLAPI (netcode for game Objects). Everything is fine when I test it locally.

But when I deploy a server build on my Linux cloud it can’t connect and I really don’t know why because:

-I make a simple solution like chat messaging using unity LLAPI(Transport) and I replace it on the server and it works fine on same port (which means it’s not servers’ problem)

-And I even thought I have to make a client build to connect but still nothing happened neither in my pc or my phone

So, is there something I have to do in order to make server build?

this is my network manager

and this is my build setting

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Has anyone fixed this yet? I’m also facing this problem.

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Try using the Dedicated Server build.

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So I asked it on Netcode discord and find the answer
for Server Listen Address it should be 0.0.0.0 so it can listens on any connected interface