Can't create a release mode without logs exception activated

Hello,

I am on Unity 2019.4 and when I try to build on Webgl without Logs and Exception it doesn’t work. Same thing when I put “none” on Enable Exceptions. It works very well with Full Without Stacktrace and "Full With Stacktrace"

Here is my error on Chrome console :


Thanks for your help !

Hello All,

I still have this issue. Can someone confirm me this is an Unity bug ?
Regards


Export with symbols, and you can get functions’ name mapping in symbols file.

1 Like

Hello @OceanX000

Thanks for your help :slight_smile:
I changed to Unity 2021.3 LTS and still have the same issue. With enabling symbols :

Hello All,

Any idea ? In the release note it says the bug when Exception mode is set to “None” is fixed but in my case it still doesn’t work. Thanks for helping ^^

Hello,

I think this bug is related to this one : Unity Issue Tracker - Project build fails and errors are thrown when building for WebGL platform with Exceptions disabled

Despite it says it has been fixed the problem is still present on Unity 2021.3.5