Can't create build: Shader error in "Standard": Too many math instructions for SM2.0

I have not resolved this issue yet. As before, every second build displays these messages. However, it seems that the build actually goes through now - i.e. there is data in the output directory.

I have not seen issues such as you in build, @gringan . Maybe you are seeing an unrelated issue, for example the 4 GB limit in the resource files ( Bug: 4GB limit to Textures in standalone build ).