Cant do anything after switching Scenes.

I coded a script, that loads the “Death” scene, after I collide with the enemy, but when I switch to the “Death”
Scene after colliding, i cant do anything in that scene and i have no cursor. When I make the cursor visible it is stuck at centre of the screen. Has anyone got a solution?
This is my script to load the next scene:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class FinishScript : MonoBehaviour {

void OnTriggerEnter(Collider col)
{
if (col.gameObject.name == "Enemy")
{
SceneManager.LoadScene("Death")

   
}
}
}

I dont think this has anything to do with how you load that scene, but rather something you do to the cursor yourself. You mentioned above that you need to make the cursor visible… so it is normally invisible? Do you run any code doing anything to the cursor? Thats more likely to be the culprit.