I just saved a 3d model in blender by clicking ctrl + s and i thought it would work but its not letting me drag it onto a sprite renderer component, it just has the “o” with the / through it
UPDATE: I now know that the issue is a building error, when the sprite is directly brought into the scene, it for some reason shows me all the faces, vertices, and edges. also clicking the arrow next to the image in “assets” brings up a BILLION files, all of which are objects, bones, etc of the file.