Hi all I can’t seem to find ticket mentioned, but the multi-AssetReference drag feature was added in 1.20.0
“Fixed issue where multiple AssetReferences could not be dragged and dropped to a list or array.”
@Laiken Thanks I suppose since this an old ticket it was not possible to implement at the time, hence the “postponed” status. Will make a note of this!
It’s not really a bug; it’s a lack of a feature as has been noted multiple times previously in this thread. In fact it has nothing to do with addressables but the way Unity’s inspectors work.
The fact that it is not a bug and instead a lack of feature is even worse. Unity decided not to implement such a basic feature such as dragging multiple asset references to an inspector array. Oh, but its fine because like you said we can just make our own editor scripts to fill in for basic features Unity refuses to implement. In fact,I think Unity, the software we pay for, shouldn’t even add any more features. We should just make our own editor scripts.