I have a game I’m building and I was exporting it to webGL and the computer crashed while “Converting Managed Assemblies to C++” ever since I restarted (2 times) it now gives me a random error, see image below
I’ve had this error before… It’s a pain.
In my experience, you can delete the Library and Temp folders from your project directory, and that usually fixes it.
If not, try deleting ProjectSettings and all of the random project files (.sln, etc) from the project folder as well. If you do delete your ProjectSettings, back up the files relating to any important settings you want to keep (Physics and Layers settings in particular come to mind)