Recently I came up with a problem while importing the .fbx object file from moho into unity. Nothing seems to work with those ones, especially with materials of object. When I go to Project tab and open asset it shows “No name” material, but the whole model is white. I would be SO grateful for someone to help me with this one, it’s getting very annoying.
I’m curious if you sorted this out. I’m considering using Moho for my project and this is concerning. I’ve heard other complaints about the import process that makes me think twice. Thanks!
You could probably do a few small tests in less time than it took to read and make a forum post.
The support boards for Moho might be another place to enquire. Unity is one of the most popular game engines in the world so you’re not the first person to consider doing this.