So I’m trying to use the shadow cache option for Directional lights now that they show in the HDRP changelog (13.1) the option to always draw dynamic, like the other light types. But the checkbox doesn’t show, and changing it via script doesn’t work either. I have Unity 2022.1.0b12 and HDRP 13.1.7
Thanks!
I do not have this function, although I have HDRP 12.1.6
Help pls.
this was added in 2022.1
Strange, I was just studying the innovations of 2021 LTS and clicked on the link of mixed shadows and I was thrown here https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.1/manual/Shadows-in-HDRP.html#mixed-cached-shadow-maps, and here it is written that this function is
Not for directional lights.
I think there was an error in documentation backporting, investigating internally.
Then you need to fix it, otherwise I solved this problem for several hours and could not understand why.
Thank you all for your replies)