alt textHello, sorry for my English…
I got this error, it tells me that it can’t find the parameter… the parameter is done, I don’t understand why it can’t find it…
public class PlayerMove : MonoBehaviour
{
public float runSpeed = 2;
public float jumpSpeed = 3;
Rigidbody2D rb2D;
public bool betterJump = false;
public float fallMultiplayer = 0.5f;
public float lowJumpMultiplayer = 1f;
public SpriteRenderer spriteRenderer;
public Animator animator;
void Start()
{
rb2D = GetComponent<Rigidbody2D>();
}
void FixedUpdate()
{
if (Input.GetKey("d") || Input.GetKey("right"))
{
rb2D.velocity = new Vector2(runSpeed, rb2D.velocity.y);
spriteRenderer.flipX = false;
animator.SetBool("Run", true);
}
else if(Input.GetKey("a") || Input.GetKey("left"))
{
rb2D.velocity = new Vector2(-runSpeed, rb2D.velocity.y);
spriteRenderer.flipX = true;
animator.SetBool("Run", true);
}
else
{
rb2D.velocity = new Vector2(0, rb2D.velocity.y);
animator.SetBool("Run", false);
}