Hello, I’m trying to do a very simple code, but the code doesn’t work, don’t understand why!
I just to flip the the sprite when he reaches a certain position:
private SpriteRenderer mySpriteRenderer;
private void Awake()
{
SpriteRenderer mySpriteRenderer = GetComponent<SpriteRenderer>();
}
void Update () {
if (transform.position.x < 0 && mySpriteRenderer != null)
{
mySpriteRenderer.flipX = true;
Debug.Log("Flipped");
}
}