Hi, could anybody please provide a snippet of reading primary/secondary button on VR controller in case of using action-based XR controller from XR interaction toolkit. Spent already full day trying to find a way to do that simple task with no success.
All examples from Unity docs do not work - they say that I should use InputHelpers but InputHelpers require InputDevice that action-based XR controller does not have (it is for device-based XR controller).
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