We need to treat ARM-based Chromebooks differently, but we can’t seem to get anything usable out of SystemInfo in WebGL. It’s spits out identical and useless info for both Intel and ARM-based Chromebooks:
Type: Desktop
Device Name: n/a
OS: Linux
Graphics Type: OpenGLES2
Graphics Name: WebKit WebGL
Is there any way we can get some piece of distinguishing info to tell if a player is running on an ARM?
Many thanks