Can't interact with gameobjects close to edge of screen

I posted this problem in March, and never heard from Unity. Can someone from Unity please assist? I’m wondering if this is a bug…

I have a problem interacting with gameobjects that are close to the edge of the screen in my game. Here’s my problem:

I have created a cube, and assigned a material to the cube. I then created a script that is assigned to the cube that changes the material color when the cube is selected. This all works perfectly until I resize the game screen to the point where the cube is close to the left edge of the screen. At that point the cube becomes unresponsive.

I tried deleting and recreating it a few times (thinking I had messed something up), but the results are the same.

I also duplicated the gameobject and moved the duplicate to the center of the screen and it work perfect while the same object close to the edge of the screen is unresponsive.

Is this a bug or something I’m doing wrong?

Posting your code (that you use to interact with the cube) in the scripting forum might yield results.

^What he said. There may be a bug here but it would be as well to check how you are selecting the objects, if only for the bug report.

Thanks Andeeee… what do you guys need…? my script, project, or package, etc?

More is better, but at a minimum I would imagine the script attached to the item you are trying to select, and maybe a description of your general approach to doing selection.