im making a fpn in unity that has interactive objects. when the player goes up to them, custom text about the object is suppose to display but nothing displays. ive made sure all the right scripts are attached to each object like in the tutorials ive been following along with. I dont know what else to do
Have you tried some basic debugging steps, like putting Debug.Log statements in your code to make sure the right methods are being called at the right time?
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the interactive object script has a debug.log in it
So are the “right methods are being called at the right time” then?