According to your settings path preview, i think its trying to use the windows version of the built addressables, whereas it should be using the webgl version. Each platform needs to use their own built version of the package
Hi, thanks for the reply.
I believe the preview displays Windows because I have set ‘Standalone’ as the target platform in the Editor. However, if you look at the path indicated in the error message, you can see it’s using WebGL. Therefore, I don’t think that this is the issue, but maybe I’m missing something.
Thank you @MiguelCoK , this solved it for me.
To update it, I had to manually update it from 1.21.19 to 1.21.21 in the package manager, under the “Version history” tab.
There I could find the new version, despite that the packaged didn’t show any sign that there was an update.