Can't make stand alone build with Unity editor warnings.

Hello.

Is there a way to instruct Unity to build while ignoring warnings. I get a warning that some scripts are obsolete, personally I don’t care whether some scripts are obsolete or not as long as they work, and they do, for now. I just want to run the game to show people a proof of concept of my work. It’s pretty vital.

I am using the iTween Visual Editor and I get the following warning:

This warning prevents me from making a web or standalone build. I thought warnings were supposed to help identify bugs, not put spokes in developers wheels as is the case here.

Can anyone help? I have a limited understanding of c# so rewriting the iTween script without help is out of the question.

Thanks for any help, and for taking the time to read through my post.

Self Bump.

I am unfamiliar with iTween’s latest version, but do you have the latest version? Maybe this obsolete code has been updated. Warnings should not prevent a build though (as you stated) so are you positive there isn’t something else preventing compilation?

Never mind. It was the MaxAtlasScript that had an error. But it was still working in the editor though.

hello did you solve your problem because i don t know what to do…