Been looking through these forums and the internet but can’t seem to find a project which is similar to mine. I’m trying to get my sprite to move diagonally when I press W + A or S + D for example. My code for movement is below.
// Update is called once per frame
void Update()
{
CharacterMovement();
}
public void CharacterMovement()
{
public float speed = 5f;
if (Input.GetKey(KeyCode.W))
{
transform.Translate(Vector2.up * speed * Time.deltaTime);
}
else if (Input.GetKey(KeyCode.S))
{
transform.Translate(Vector2.down * speed * Time.deltaTime);
}
else if (Input.GetKey(KeyCode.A))
{
transform.Translate(Vector2.left * speed * Time.deltaTime);
}
else if (Input.GetKey(KeyCode.D))
{
transform.Translate(Vector2.right * speed * Time.deltaTime);
}
}