Hi all! I’m working on an old project. Now I need to distribute the game to AppStore. But when I Open it on my iMac, the Unity Editor seems to stuck in a popup window loop, saying “Failed to load window layout”. None of the three button in the bottom can help me to skip the window.
I tried to create a new partition with the format MacOS Extended (Journaled). Then I install the unity 5.1.5 on it and put the project in. Still stucked with no luck.
I also did some tests: I created a new project with 5.1.5 or 5.2.5 etc. All of them got stucked, untill I installed 5.6.6. The same window only shown up once on 5.6.6. But I’m afraid if I upgrade the project to 5.6.6, I may have lots of errors to fix.
If I didn’t upgrade my project, and can’t get another iMac with a lower MacOS, how can I figure it out. Is there any chance by modifying the default CurrentLayout.dwlt? Or can I build the ios version on Windows or Linix then build it with xcode on iMac? I’m also wondering how did unity engineers fix this bug on 5.6.6? Can I fix it by myself on 5.1.5?
Any advices will be appreciated. Thanks in advance!