Hi guys, I am new to this community and Unity itself anyways I did some work with it made an terrain but when I wanted to paint I did all the pre-work (or at least I think so, by adding texture into the terrain paint tool) but when I click on the terrain to paint it places them as tiles not as texture… what should I do?
Not understanding the problem - what does that mean? Are you saying the textures aren’t blending? If so, have you adjusted the opacity, brush size, and target strength?
How do I get grass that is vertical and not just painted, like real grass that grows up… how do I do that?
Read this → Unity - Manual: Grass and other details
Post an image. Or just read what miksomortti posted