Can't read compiler errors

This is a new one since 6.

I hit build and run, then it gets compiling errors, pops up on the console tab for about 3 seconds, doesnt let me open the script with the error while building, then just gives up and closes, and erases all the errors on the console.

I know I can work around it, but this is an odd bug and I want to fix it, not work around it.

There’s a new checkbox in Unity6 on the console “Clear” button pulldown, an option that clears on recompile.

Usually that one is fired after certain builds and/or domain reloads. That is likely what is clearing your log. If in doubt, un-tick all the clear sources on that button and see what sticks around.

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That makes sense.

Thanks again Kurt.

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