My C# code for read CSV from Download folder in Android device
public class ReadCSVInDownloadFolder : MonoBehaviour
{
public TMP_Text Text;
private string path;
private void Awake()
{
try
{
path = Path.Combine("storage","emulated","0","Download", "Test.csv");
Text.text = File.ReadAllText(path);
}
catch (Exception e)
{
Text.text = e.Message;
}
}
}
My UnityManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<application android:requestLegacyExternalStorage="true" />
<application>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="@style/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
Problem
Exception thrown: “Access to the path “…” is denied”.