I can’t read .txt file in floder in StreamingAssets after build, while it’s all well in the editor.
Please post code as text and put it in code tags.
Do you get any error message? Is File.Exists true for the given path? If not, does the path match your expectations? Add logs and check player.log or use the debugger.
Are you aware that you have two fields named almost identically?
modelFiles and modelFiless
Thank you for your reply, I find I missed to change the alike fields in the for loop. I’ll be more careful. Thanks again!