Hello,
I’m switching from the old inmut system to the new one but after 6 tutorials and a few demo scenes I’m still not able to get it to work and getting the following error each time.
InvalidOperationException: Cannot read value of type ‘Vector2’ from composite ‘UnityEngine.InputSystem.Composites.Vector2Composite’ bound to action
public void Move(InputAction.CallbackContext context)
{
Debug.Log(context);
Debug.Log(context.ReadValue<Vector2>()); //Error is on this line
}