I’m trying to test an AR game that was working fine previously, the Unity editor gives me the following errors:
- Instance of Unity.XR.Oculus.OculusSettings couldn’t be created because there is no script with that name.
- UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange)*
- We were unable to create an instance of the requested type Unity.XR.Oculus.OculusSettings. Please make sure that all packages are updated to support this version of XR Plug-In Management. See the Unity documentation for XR Plug-In Management for information on resolving this issue.
- UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange)*
- Oculus XR Plugin package Initialization not completed. You will need to create any instances of the loaders and settings manually before you can use the intended XR Plug-in Package.
- UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange)*
The OculusSettings scriptable object exists in my project, but the inspector is just blank
I have tried reinstalling, re-opening, deleting my library, everything, this problem just keeps coming back. The relevant script is just in my packages without giving any errors
Strangely there’s also a second scriptable object with a space “Oculus Settings” where the inspector does work