Can't run old Unity app on iOS device

Hello everyone,

A year ago I did my first Unity project. I build it in development mode on my iPhone 5, iPhone 6 and iPad Pro - it worked perfectly.

A month ago I started to work on a new project, but I noticed I can’t open old Unity apps anymore. I thought maybe it is because some incompatibility with the newer iOS system. But since that time I made several other builds and noticed all of them stop working after some time (a couple of weeks?).

So it looks like the problem happens on any iOS device, it is iOS version independent. Also it is not related with any specific version of Xcode, because I tried different ones. Maybe this is somehow related with the way I am building my apps? More or less I am using default options, I am checking ‘development mode’, and I am not sym-linking Unity.

Maybe someone could give me a hint on how to debug it.

Cheers
Adam

Are you saying you cannot run apps you added to an iOS device a year ago? Or projects you started a year ago cannot build for iOS?

If it is development apps you have had on the device for a year, the provisioning profile will have expired. You need to put a new build on there.