When I try and save I get this error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.AssetModificationProcessorInternal.CheckArguments (System.Object[ ] args, System.Reflection.MethodInfo method) (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/AssetModificationProcessor.cs:61)
UnityEditor.AssetModificationProcessorInternal.OnWillSaveAssets (System.String[ ] assets, System.String[ ]& assetsThatShouldBeSaved, System.String[ ]& assetsThatShouldBeReverted, Int32 explicitlySaveScene) (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/AssetModificationProcessor.cs:146)
I also can’t save a prefab. I uninstalled and reinstalled the program to see if it would help and it did not.
Can anyone assist?