cant see debug ray/line

Is there a reason you couldnt see a debug ray or line when running.

I am trying to troubleshoot and i have this

		Debug.Log(ray.origin);
		Debug.DrawLine(ray.origin,ray.GetPoint(intersect),Color.red,10);
		Debug.DrawLine(Vector3.zero,Vector3.up * 10,Color.blue,10);
		Debug.Log(ray.GetPoint(intersect));
		Debug.Log(Moved.transform.name);

The second drawline is just to test.

I am getting the 3 log values to show stuff and yet there isn’t a line. Not even one from zero to up 10 which seems like its impossible.

press Gizmos button

also look at here
https://forum.unity.com/threads/debug-drawray-does-not-draw-rays-in-game-view.543448/
and here