Is there a reason you couldnt see a debug ray or line when running.
I am trying to troubleshoot and i have this
Debug.Log(ray.origin);
Debug.DrawLine(ray.origin,ray.GetPoint(intersect),Color.red,10);
Debug.DrawLine(Vector3.zero,Vector3.up * 10,Color.blue,10);
Debug.Log(ray.GetPoint(intersect));
Debug.Log(Moved.transform.name);
The second drawline is just to test.
I am getting the 3 log values to show stuff and yet there isn’t a line. Not even one from zero to up 10 which seems like its impossible.