Hello guys!
I’m encountering a problem with my character. I recently imported the mesh and textures from Blender. But when I am looking from the top of the caracter, the part of the hat I’m looking at not shows. It’s just invisible. I tried it from many angles, same problem. In Blender everything is okay.
I attached a picture.
Solved. Actually, it was from Blender. I was saving while in Ortographic View.
The correct answer is the polygon normals of the model are inverted. To fix, flip the polygon normals and re-export.