can't see property of asset created from scriptable object

created simple Scriptable object. and I wanted to create an asset from it. when i create it I cant access the properties of the the asset.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
[CreateAssetMenu]
public class Houe : ScriptableObject
{
    public string Name { get; set; }
    public int Price { get; set; }
 
    public int bedrooms { get; set; }
 
    public bool havePool { get; set; }
 
}

but when I created Villa asset i can’t access the public properties in the inspector and change them.

I’m not sure but I would just just variables instead of properties if you are having issues with them.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu]
public class Houe : ScriptableObject
{
	[SerializeField] string name;
	public string Name => name;

	[SerializeField] int price;
	public int Price => price;

	[SerializeField] int bedrooms;
	public int Bedrooms => bedrooms;

	[SerializeField] bool havePool;
	public bool HavePool => havePool;

}

or you can do it that way:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu]
public class Houe : ScriptableObject
{
	[field: SerializeField]
	public string Name { get; set; }
	
	[field: SerializeField]
	public int Price { get; set; }

	[field: SerializeField]
	public int bedrooms { get; set; }

	[field: SerializeField]
	public bool havePool { get; set; }

}