I can see the outline of the object when I select it but it’s only visible in the Game view. I’ve been keeping the Game view in a separate monitor and watching that as I move elements around because I can’t actually see them in Scene view. Did I check some dumb box somewhere on accident or is this a bug?
EDIT: I kept messing with stuff and realized that I have to be at weird angles to see some of the UI elements. I’m going to call this a bug.
Has anyone else been experiencing this? I just updated to Windows 10 to night ago, could potentially be related.
Ok, what are all the things that can cause issues with UI elements being rendered either in the wrong order, or underneath another element that it should be on top of. Exhaustive list: Go!
It’s the exact opposite as it was. Now I can see them in the Scene view, but it’s not showing up in the Game view… Does anyone have any ideas as to why this is happening? I’ve gone through everything I can think of.
I decided to ignore it for now and just built my game to my device to test something different and that resolved it. I just LOVE all these pathetic little issues Unity is saturated with these days.
The weird angle problem still exists though, but I filed a bug for that.
I had the same issue but showing all layers would not make elements appear. My problem was that I accidentally toggled the hidden objects button on the scene window. Toggled it back and everything appeared again (my heart also started beating in its regular pattern)
If it doesn’t worked try this. Go to layers and select Everything or Default (Enable visibility of Default things or everything).
Hope this works for you