I am using sdk 5.2.0f3, and made a webGL build to test its integration with Unity Analytics.
But I can only see the events sending from Unity Editor, not from webGL built.
Is there anything I should do?
I am using sdk 5.2.0f3, and made a webGL build to test its integration with Unity Analytics.
But I can only see the events sending from Unity Editor, not from webGL built.
Is there anything I should do?
I would Like to know about this as well.
Hi @sonnywang and @Arsinx_1 ,
WebGL is one of the platforms supported in 5.2 and I believe that you are not seeing events because we ran into some technical difficulties over the weekend and are still feeling the after effects, mainly getting all of the data caught up from before/during/after the weekend. No data was lost and we are hoping to have everything caught up by the end of the day, but it may take longer.
@mpinol ,
thanks for quick reply, it’s comforting to know that the webGL is actually supported in 5.2 analytics engine.