Maybe something has changed with Unity 2018 in how you actually do this, but when I doubleclick on a curve field in the particle system, it just turns the default curve red. The only way I can actually edit the curve is to use the particle system editor and its dedicated curve window. Is this a bug or just something that’s changed to a new method without me knowing? I first encountered the issue with the ECS build of 2018.1.12b but it persists in 2018.1.13b. I’m on Windows 10.
IGNORE ME. I completely spaced and confused the particle curve editor and the animation curve editor.
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