Hi there, I have a cubemap which I’m using in another project in a Reflective/Diffuse material . In another project, I’m using the same shader and material, but when I try and select the cubmap through the inspector, or indeed try and drag it from the project window, it won’t register as a valid selection - you get the ‘no entry’ icon(I can drag it in as a texture though). I"m obviously missing something as it works and runs well in another project - any suggestions?
Thanks!