Can't select objects in scene view

Yesterday I installed Unity 3.5.7 free version. It seems I’m not able to select objects in the scene view by just clicking on them. When I click and drag the mouse it selects the object, but its very hard to select specific child objects this way. I know I can go through the hierarchy and select the object in there but that’s not the workflow I’m after.

On my hunt for a solution I haven’t got any luck so far. I searched for information on this issue, but either there is no answer, or people recommend to reinstall Unity which in my opinion is a bit too harsh for something like this. There is no guarantee anyway that this will solve the problem. I’m sure there must be some workaround or there is something I’m overlooking. I hope someone can help me on this, and if not then ofcourse there still is the brute force option of a new installation.

Thanks for reading this :slight_smile:

Hi I have same issue in Unity 5.2.0 b4
Please help

I have had this issue for many releases of Unity so far. So far it has happened about 20 times today. It selects objects behind the object which I am trying to select. When I close Unity and re-open I can then select the game object again. I guess Unity cannot reproduce this issue. But it is very annoying. I have to start disabling items behind the current items I am working on.

Re docking scene windows will solve this issue

2 Likes

Ok, I’ll try that the next time this starts happening.

Sorry but this solution was for my problem (I couldn’t select anything). after docking scene windows solved. but don’t know about you’re issue

Also seeing this problem in 5.1.3 (can’t select objects by clicking on them in scene view)

Redocking the the window didn’t work for me.
but opening a new scene view and closing the old one did.

Sad this issue has been around for so long…
edit:
just found this:

so maybe some hope when 5.2 is released.

2 Likes

This is ridiculous. – Unity, please fix. I have the same problem, and I have tried everything that has been suggested. I am having to look through every rock in my project and guess randomly until I get it right which rock it is I want to move.

It won’t even let me select ANYTHING

1 Like

This is happening to me too… constantly…

Closing scene view windows and docking it again doesn’t solved your problem?

Hello,

This is happening to me as well.
Closing/opening new Scene tabs does not fix this issue.

I am also having this issue. Creating a new scene works, except I have a lot of work put into the old scene. Changing the scene tab, closing it, restarting Unity, restarting my computer, nothing works. Once every 100 clicks while encountering this issue I may be able to click an object, then I click again and I am not able to select again.

Edit:
Found finally in the middle of this Thread:

Comment out/Delete the Code [ExecuteInEditMode]
Water is not visible in edit more, but it works now.

I’ve also had this issue before (when it still doesn’t come back after reloading the scene tab) and disabling the water did fix it. It’s somehow like blocking clicks in the scene view.

Had the same problem working on our game! Sooooo frustrating! (Version 5.3.4f1)
Found a guy who had a solution that in fact DID work! Quoted below!

"Oxeren

Apr 01, 2016 09:46

Had the same issue after updating to 5.3.4, as people are saying it was caused by water reflections. The solution that does not include changing water type is to remove [ExecuteInEditMode] line from the water script, though there will be no reflections in the scene view."

Confirmed

Hi.
Ive found some other solution that worked for me... Try to go to Layers and uncheck all Lock Layer for Picking for Default,TransparentFX....Im using 5.5 Unity version.
Hope It will work for you :slight_smile:

3 Likes

That’s my solution! thanks

For those having issues with this:
In 2019.8.f1 I could not select anything in scene view. I clicked the “Layers” dropdown (which is located under the menu bar near the mimimize/close/maximize window controls at the top right of the editor.
After clicking the lock beside “walkable” I could select objects again.

1 Like

This worked for me, although I didn’t have a “walkable” layer, for me it was the default UI layer