so I’m following the getting started guide, so I downloaded the repo and am trying to set the model for the agent’s behavior.
- Installation steps: download repo
- Copy project folder into new unity project.
- use unity’s package manager to install package mlagents using the package.json file in the repo.
- various python setup.
After setting this up, the 3dBall scene can scene can run, but the model for the agents is not set.
when I try to select from available models, all the models inside the examples/[SceneName]/TFModels folders are displayed strangely as if they did not import into unity properly.
However, the .nn models underneath Packages/MLAgents/Tests/Editor/TestModels all display correctly and can be set.
What can I do to import these *.nn models correctly? or are they not usable because they are from a prior version? do i need to generate a new model in python to test the scene?