Hi, I tried to make a VFX in 2D scene with two sets of sprites - one a parent, and second a subemitter (something like a ‘smoke’). I found that I can’t move the subemitter behind its parent, it always occludes it.
I tried sorting by layers, order in the single layer, even position and pivot; tried switching between world/local. Can’t get it working. Can the sub-emitter be sorted?
Unity 5.6.2