I just installed unity and created my first project but I can’t start it. Unity Package Manager is stuck at starting server. I added 127.0.0.1 localhost to my hosts file, allowed nodejs and unity editor in my firewall, allowed unity at inbound traffic in firewall and I tried to turn firewall off. Tried following **READ ME FIRST** Troubleshooting connection/loading project issues with Package Manager as well.
6170827–675310–diagnostic_report_wo_05-08-2020_115812,05.txt (1.5 KB)
Hello,
Sorry to see you are having this problem. As per the diagnostic report, the Package Manager server is failing to start, but the reason is not clear. Could you please provide some more information such that we could have a better idea about the issue? Can you provide the logs (Editor.log and upm.log)?
To gather these files, please refer to the Log files section in Unity User Manual (Unity - Manual: Log files)
Please keep in mind these files are written over every time Unity is executed, so they contain only the information from the last launch of the application.
Thanks
Seems like I’m missing the swagger router module
6171592–675457–upm.txt (1.17 KB)
6171592–675460–Editor.txt (1.13 KB)
Sorry to see you are having this issue and thanks a lot for providing the logs. You have Unity under a folder that has an apostrophe character “Programma’s”. Unfortunately, we have a bug that is causing the problem you are having, the source is one of the libraries that the Package Manager uses.
A solution is to move Unity installation under a folder without an apostrophe, for what I can see from the report it is D:\Programma's\Unity\
.
We are working on a fix for this, sorry for the inconvenience.
Supi
@jordibenck is “Programma’s” a default Windows folder? What is the language of your Windows System?
@supita_unity Moving the unity editor directory seemed to fix the issue indeed. “Programma’s” is a user made directory which is translated to programs/applications
1 Like
Meeted this problem at 2020.3.4f1 and solved.
My network was fine and I could open another project using the same Unity. So I guessed there was something wrong with the project. I closed Unity also Unity Hub and looked through Library folder. And I saw two file which name ended with “_lock”. I tried delete them but failed for some processes were using them. But there were no Unitys or Unity Hub running. I restarted my computer and tried delete them again. This time succeeded and the project could open successfully.
1 Like