I’m unable to switch from Windows to Mac in Build settings. This is what happened:
- Attempt 1: It started importing the assets. This took a very long time and crashed. I didn’t see an error message.
- Attempt 2: It kept hanging at any .compute shader. These seem to not be used, so I removed them. I’m using an older version of the post processing stack, which gives better visual results.
- Attempt 3: Now, nothing happens. The scene becomes non-responsive - there’s no bar to show progress.
Any ideas? Thanks!