Cant test or build the app on quest

Hello so I keep receiving multiple errors such as openvr and other errors like virtual reality failed to initialize and also openvr failed initialization with error code installation corrupt: “installation corrupt (101)”! And I get also 2 other variables saying they are unable to reach because they are protected or as in private so i cant test or preview or build and run through my oculus quest while i followed every youtube step by step settings tutorials

It sounds like you have errors in your code. It also sounds like you don’t know how to program yet. In that case, trying to build VR apps is probably not a good place to start.

Move over to the Getting Started forum, and set aside a month or two to work your way carefully through the tutorials, focusing especially on ones that deal with learning to program in C#. Build some simple desktop games first, and when you’re comfortable with that, then come back and try your hand at VR.

Hello joestrout i have actually bought an entire beginners course which i was following step by step videos and i got the source files as i installed the assets from the folder given by the course in udemy and basically well its not about coding i do know how to code its that when i am installing the oculus integration and import it then use the ovr and i only even put 1 simple cube in the place as in the tutorial and the video mentioned i get those errors

The thing is, you can’t really get this far just trying to follow tutorials without understanding what you’re doing. That’s why I suggest putting the VR aside for a while and trying to level up your skills in Unity development in general.

When you do run into a problem you can’t figure out, you need to focus on the very first error message, and post that (the actual error message) in a clear, organized question so that somebody might actually be able to help you.

And find the Shift and punctuation keys on your keyboard. Programming requires precision; may as well practice that when writing, too. :slight_smile:

well sure if you like to see the error in order and see whats going on then sure

1- Library\PackageCache\com.unity.textmeshpro@2.0.1\Scripts\Runtime\TMP_UpdateManager.cs(134,36): error CS0246: The type or namespace name ‘ScriptableRenderContext’ could not be found (are you missing a using directive or an assembly reference?)

2- C:\Program Files\Unity\Hub\Editor\2019.1.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Animation\AnimationOutputWeightProcessor.cs(21,9): error CS0122: ‘AnimationMotionXToDeltaPlayable’ is inaccessible due to its protection level

3- C:\Program Files\Unity\Hub\Editor\2019.1.4f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline\Runtime\Events\Signals\SignalAsset.cs(11,6): error CS0122: ‘AssetFileNameExtensionAttribute’ is inaccessible due to its protection level

Unfortunately, right now Oculus has mangled Quest development. Their recent firmware upgrade and this mess with Oculus Integration 1.39 is making it hard for new developers to start working on the Quest.

Both Valem and Frontend Fanatics put out fantastic tutorials on how to get started on the Quest. But they put their videos out just before Oculus did their firmware upgrade, making them almost out of date already.

I can point you to a lot of resources, but each one today has a caveat. I’m uploading a simple project to github tonight – one that will let you move, collide with an object, pick up a sphere… Nothing very complex, but enough to help people see how to get this working today.

It’ll require Unity 2019.1.14f1 and Oculus Integration 1.38. Hopefully, people will find it useful.

Alright thanks corysia but is there anything is wrong from my end ?? because see i didnt do anything big i just installed the integration files and run the scene that comes with the integration oculus file and when i try to build and run it on the quest it stops and gives me all the errors above in my post but anyways if you have a working project with the integration or something with camera and grabbing and so basic stuff VR that is working please give me a link to it