Hi,
Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine.
-Kai_Zu
Hi,
Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine.
-Kai_Zu
Some additional investigation:
-Created a completely new & empty Unity-project and uploaded it succesfully to AppStore.
-Added Ads-service to project.
-Added a scene and a UGUI-button that shows an ad. Works in editor & iPad.
-Archiving the app in XCode works fine but uploading it to AppStore gives the attached error ITMS-90535.
I think that this proves without a doubt that XCode 7, Unity 5.2.0f3, and unity Ads-service is not a working combination.
Any suggestions? Except downgrading :-/
I am also having this issue with the new Unity Ads, Xcode 7 and Unity 5.2.1.
Even before getting the upload error Xcode throws this warning:
warning: skipping file ‘/Users/Nickmad/Desktop/how_test_ios9_10/UnityAds/UnityAds.bundle’ (unexpected file type ‘wrapper.plug-in’ in Frameworks & Libraries build phase)
Does anybody know how to fix this or if a fix is coming???
I am having the same issue…
I’m also having this issue.
Unity 5.2.0f3 Personal
Xcode 7.0.1
I figured it out. I went to Build Phases->Copy Bundle Resources, and removed a lib file that shouldn’t have been in there. Then it worked!
I’m getting same error… Any fix or work around yet???
You did figure it out! For me, that file was some sort of JSON stuff that I had never seen before during archive upload, but in this case it showed up directly under the app file you select before uploading… Thanks!!!
Nate’s Adventure
i’ve just had this issue.
For me it was caused by the Vuforia plugin, it added QCARWrapper.bundle to the ‘Copy Bundle Resources’ build phase. For some reason that was throwing the error, removing it fixes the error and doesn’t seem to affect the app.
Im getting same issue with Prime31 plugins.
Under Copy Bundle Resources, I have two bundles.
Is it safe to remove these, how does this impact final project?
I am having this same issue using Unity 534 and Xcode 731, however the only lib I have on Copy Bundle Resources is UnityAds lib… which I need on my game… anyone still having this problem?
I’m also having this issue.
Unity 5.3.3f1 Personal
Xcode 7.2.1
i got this error too!! maybe i use some osx bundle in Copy Bundle Resource, and let’s remove it.
Thanks