I’ve been following sample project but hit the block here
without ecs, the FlagDisplacement will plug into vertex position
but with requirement of Compute Deformation node, I can’t stack the result
Hi, please file a bug through “Help > Report a bug…”. There could be something wrong with the Compute Deformation node or Shader Graph validation. Alternatively, you could try a different version of Shader Graph (combined with editor and other packages) and see if that resolves the issue.