These are the packages in the project (fresh URP 2019.3 project, except for the first two packages everything is Unity and there are no other assets or packages in the project):
“com.coffee.git-dependency-resolver”: “GitHub - mob-sakai/GitDependencyResolverForUnity: This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!”,
“com.coffee.upm-git-extension”: “GitHub - mob-sakai/UpmGitExtension: This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.”,
“com.unity.addressables”: “1.1.10”,
“com.unity.assetgraph”: “1.6.0-preview”,
“com.unity.burst”: “1.1.2”,
“com.unity.cinemachine”: “2.3.4”,
“com.unity.collections”: “0.3.0-preview.0”,
“com.unity.dots.editor”: “0.1.0-preview.2”,
“com.unity.editorcoroutines”: “0.0.2-preview.1”,
“com.unity.entities”: “0.3.0-preview.4”,
“com.unity.game.foundation”: “0.1.0-preview.6”,
“com.unity.ide.rider”: “1.1.4”,
“com.unity.inputsystem”: “1.0.0-preview.3”,
“com.unity.package-validation-suite”: “0.7.12-preview”,
“com.unity.physics”: “0.2.5-preview.1”,
“com.unity.platforms.windows”: “0.1.7-preview.4”,
“com.unity.playablegraph-visualizer”: “0.2.1-preview.3”,
“com.unity.polybrush”: “1.0.1”,
“com.unity.postprocessing”: “2.2.2”,
“com.unity.probuilder”: “4.1.2”,
“com.unity.progrids”: “3.0.3-preview.4”,
“com.unity.quicksearch”: “1.4.1”,
“com.unity.render-pipelines.universal”: “7.1.6”,
“com.unity.rendering.hybrid”: “0.3.0-preview.4”,
“com.unity.scriptablebuildpipeline”: “1.5.4”,
“com.unity.searcher”: “4.0.9”,
“com.unity.subsystemregistration”: “1.0.6”,
“com.unity.terrain-tools”: “2.0.2-preview”,
“com.unity.test-framework”: “1.1.8”,
“com.unity.testtools.codecoverage”: “0.2.1-preview”,
“com.unity.textmeshpro”: “2.0.1”,
“com.unity.timeline”: “1.2.9”,
“com.unity.ugui”: “1.0.0”,
“com.unity.ui.builder”: “0.9.0-preview”,
“com.unity.visualeffectgraph”: “7.1.6”,
“com.unity.modules.ai”: “1.0.0”,
“com.unity.modules.androidjni”: “1.0.0”,
“com.unity.modules.animation”: “1.0.0”,
“com.unity.modules.assetbundle”: “1.0.0”,
“com.unity.modules.audio”: “1.0.0”,
“com.unity.modules.cloth”: “1.0.0”,
“com.unity.modules.director”: “1.0.0”,
“com.unity.modules.imageconversion”: “1.0.0”,
“com.unity.modules.imgui”: “1.0.0”,
“com.unity.modules.jsonserialize”: “1.0.0”,
“com.unity.modules.particlesystem”: “1.0.0”,
“com.unity.modules.physics”: “1.0.0”,
“com.unity.modules.physics2d”: “1.0.0”,
“com.unity.modules.screencapture”: “1.0.0”,
“com.unity.modules.terrain”: “1.0.0”,
“com.unity.modules.terrainphysics”: “1.0.0”,
“com.unity.modules.tilemap”: “1.0.0”,
“com.unity.modules.ui”: “1.0.0”,
“com.unity.modules.uielements”: “1.0.0”,
“com.unity.modules.umbra”: “1.0.0”,
“com.unity.modules.unityanalytics”: “1.0.0”,
“com.unity.modules.unitywebrequest”: “1.0.0”,
“com.unity.modules.unitywebrequestassetbundle”: “1.0.0”,
“com.unity.modules.unitywebrequestaudio”: “1.0.0”,
“com.unity.modules.unitywebrequesttexture”: “1.0.0”,
“com.unity.modules.unitywebrequestwww”: “1.0.0”,
“com.unity.modules.vehicles”: “1.0.0”,
“com.unity.modules.video”: “1.0.0”,
“com.unity.modules.vr”: “1.0.0”,
“com.unity.modules.wind”: “1.0.0”,
“com.unity.modules.xr”: “1.0.0”
I get this error and I found nothing like it from google search:
Library\PackageCache\com.unity.entities@0.3.0-preview.4\Unity.Scenes.Editor\SubSceneImporter.cs(30,104): error CS0234: The type or namespace name ‘CalculateCustomDependencyData’ does not exist in the namespace ‘UnityEditor.Build.Pipeline.Tasks’ (are you missing an assembly reference?)
Using Entities 0.2.0 ends the same way.
Any idea how to fix it? Should I submit a bug for this?