Hello, I’m currently creating a VR project on unity and on this project I need to render the HMD view and the view of a virtual camera (wich is phisically linked to a vive tracker) on two different screen.
I successfully did it with normal cameras following the documentation : Unity - Manual: Multi-display
But I tried the same thing with the steamVR camera rig and a normal camera and every time I try to look at Display2 unity crash and instantly crash with a build of the project.
Here is some screenshots:
SteamVR camera:
Tracked Camera
Script for activate Display2
The result:
When I play the scene:
https://www.youtube.com/watch?v=2yKNxGMrXPE
And when I try to look at Display2 to check the view of my tracke camera: